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inria-00333007v1  Communication dans un congrès
Antoine BouthorsFabrice NeyretNelson MaxEric BrunetonCyril CrassinInteractive multiple anisotropic scattering in clouds
Eric Haines and Morgan McGuire. I3D'08 - ACM Symposium on Interactive 3D Graphics and Games, Feb 2008, Redwood City, United States. ACM, pp.173-182, 2008, I3D '08 Proceedings of the 2008 symposium on Interactive 3D graphics and games. <10.1145/1342250.1342277>
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inria-00510249v1  Communication dans un congrès
Antoine BouthorsFabrice NeyretNelson MaxEric BrunetonCyril CrassinRendu interactif de nuages réalistes
AFIG '07 - 20èmes journées de l'Association Française d'Informatique Graphique, Nov 2007, Marne la Vallée, France. AFIG, pp.183-195, 2007, AFIG '07 (Actes des 20èmes journées de l'AFIG)
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hal-00967078v1  Communication dans un congrès
Jonathan DupuyEric BrunetonReal-time Animation and Rendering of Ocean Whitecaps
SIGGRAPH Asia 2012 - 5th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interaction Techniques in Asia, Nov 2012, Singapour, Singapore. ACM, pp.Article No. 15, 2012, SA '12 SIGGRAPH Asia 2012 Technical Briefs. <10.1145/2407746.2407761>
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inria-00589940v1  Article dans une revue
Eric BrunetonFabrice NeyretA Survey of Non-linear Pre-filtering Methods for Efficient and Accurate Surface Shading
IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers, 2012, 18 (2), pp.242-260. <http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5753897>. <10.1109/TVCG.2011.81>
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inria-00536064v2  Article dans une revue
Qizhi YuFabrice NeyretEric BrunetonNicolas HolzschuchLagrangian Texture Advection: Preserving both Spectrum and Velocity Field
IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers, 2011, 17 (11), pp.1612-1623. <10.1109/TVCG.2010.263>
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hal-00650120v1  Article dans une revue
Eric BrunetonFabrice NeyretReal-time Realistic Rendering and Lighting of Forests
Computer Graphics Forum, Wiley, 2012, 31 (2pt1), pp.373-382. <10.1111/j.1467-8659.2012.03016.x>
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inria-00288758v1  Article dans une revue
Eric BrunetonFabrice NeyretPrecomputed Atmospheric Scattering
Computer Graphics Forum, Wiley, 2008, Special Issue: Proceedings of the 19th Eurographics Symposium on Rendering 2008, 27 (4), pp.1079-1086. <10.1111/j.1467-8659.2008.01245.x>
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inria-00207679v1  Article dans une revue
Eric BrunetonFabrice NeyretReal-time rendering and editing of vector-based terrains
Computer Graphics Forum, Wiley, 2008, Special Issue: Eurographics '08, 27 (2), pp.311-320. <10.1111/j.1467-8659.2008.01128.x>