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inria-00537430v1
Chapitre d'ouvrage
Alexandre Meyer, Philippe Decaudin, Fabrice Neyret. Représentations Alternatives Bernard Péroche and Dominique Bechmann. Informatique Graphique et Rendu (Traité IC2), Hermes Science Publication, 2007, Traitement du Signal et de l'Image, 978-2-7462-1515-3 |
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inria-00537457v1
Communication dans un congrès
Philippe Decaudin, Fabrice Neyret. Packing Square Tiles into One Texture Eric Galin and Marc Alexa. Eurographics (short papers), Aug 2004, Grenoble, France. Eurographics Association, pp.49--52, 2004 |
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inria-00537458v1
Communication dans un congrès
Philippe Decaudin, Fabrice Neyret. Rendering Forest Scenes in Real-Time Alexander Keller and Henrik Wann Jensen. EGSR04: 15th Eurographics Symposium on Rendering, Jun 2004, Norrköping, Sweden. Eurographics Association, pp.93--102, 2004, <http://www.eg.org/EG/DL/WS/EGWR/EGSR04/PDF/093-102.pdf> |
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inria-00537461v1
Poster
Florent Cohen, Philippe Decaudin, Fabrice Neyret. GPU-Based Lighting and Shadowing of Complex Natural Scenes Ronan Barzel. Siggraph Poster (Conf. DVD-ROM), 2004, Los Angeles, United States. ACM SIGGRAPH, 2004, <http://portal.acm.org/citation.cfm?doid=1186415.1186523>. <10.1145/1186415.1186523> |
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inria-00402079v1
Communication dans un congrès
Xing Mei, Philippe Decaudin, Bao-Gang Hu. Fast Hydraulic Erosion Simulation and Visualization on GPU Marc Alexa and Steven J. Gortler and Tao Ju. PG '07 - 15th Pacific Conference on Computer Graphics and Applications, Oct 2007, Maui, United States. IEEE, pp.47-56, 2007, Pacific Graphics 2007. <10.1109/PG.2007.15> |
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inria-00336654v1
Article dans une revue
Vincent Vidal, Xing Mei, Philippe Decaudin. Simple Empty-Space Removal for Interactive Volume Rendering Journal of graphics tools, A.K. Peters, Ltd., 2008, 13 (2), pp.21-36. <10.1080/2151237X.2008.10129258> |
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inria-00336647v1
Communication dans un congrès
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng Zhang. Real-Time Marker Level Set on GPU International Conference on Cyberworlds, Sep 2008, Hangzhou, China. IEEE, pp.209-216, 2008, <10.1109/CW.2008.18> |
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inria-00337446v1
Article dans une revue
Philippe Decaudin, Dan Julius, Jamie Wither, Laurence Boissieux, Alla Sheffer et al. Virtual Garments: A Fully Geometric Approach for Clothing Design Computer Graphics Forum (Proc. Eurographics 2006), 2006 |
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inria-00070458v1
Rapport
Philippe Decaudin, Bernhard Thomaszewski, Marie-Paule Cani. Virtual garments based on geometric features of fabric buckling [Research Report] RR-5549, INRIA. 2005, pp.16 |
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inria-00402067v1
Article dans une revue
Philippe Decaudin, Fabrice Neyret. Volumetric Billboards Computer Graphics Forum, Wiley, 2009, 28 (8), pp.2079-2089. <http://www.eg.org/EG/DL/CGF/volume28/issue8/PDF/v28i8pp2079-2089.pdf>. <10.1111/j.1467-8659.2009.01354.x> |
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